AIM Framework glossary
Repulsion Architecture
Canonical definition
Repulsion Architecture is institutional design that makes apex governance positions structurally unattractive to M-dominant Individuals by eliminating the M-rewards (visibility, prestige, comparative standing, legacy) the position could otherwise deliver, while preserving the I-care rewards (direct access to the governed population's welfare, continuous feedback about restoration outcomes, institutional protection from M-contamination) that I-care-led Individuals find rewarding. Key design features include functional anonymity (public sees role labels, not names or faces), blind competence-filtered selection (anonymised dossiers, no prestige markers), short staggered tenure (preventing prestige accumulation), and motivational-failure dismissal (M-behaviour actively penalised).
Explanation
Repulsion Architecture does not try to identify and reject status-seekers. Instead, it redesigns the job so that there is nothing for a status-seeker to gain. If no one knows who you are, you cannot build prestige. If tenure is short, you cannot accumulate lasting power. If M-behaviour gets you dismissed, you cannot perform for an audience. Status-seekers look at this position and see nothing they want. People who genuinely care about the population's welfare look at it and see exactly what they want, direct access to making things better, without the corrupting effects of fame and power.
Epistemic status
Framework-Specific Construct. Derived from the Care-at-Apex Governance Corollary and the Motivational Governance thought-experiment.