AIM Framework glossary
Conflict (AIM sense)
Canonical definition
Conflict is the failure state of an interaction interface between two or more Individuals in which either party's Grievance Belief reads the other as taker or threat, and force is transmitted against rather than through one another, producing A-deprivation, I-suppression, and M-escalation across the Conflict Horizon. One Grievance Belief is sufficient to load the interface, the party at the gate needing neither to hold one nor to know. Where both parties hold one, the gated Objects need not be the same: competition for a single scarce or positional Object is the paradigm case and not the condition, since what couples the parties is that each party's conduct is the other's evidence, so an interface can go super-critical where the attacker pursues standing and the party attacked pursues their own safety.
Explanation
Conflict happens when two people, each running their own picture of reality that neither can fully see from the inside, want the same thing that can only go to one of them, and end up grinding against each other instead of working together, which leaves both worse off across the whole time the fight lasts, even if one of them eventually wins.
Epistemic status
Framework-Specific Construct. Framework-Specific Construct.
Derivation
Chapter 16, Section 16.3; Chapter 16, Section 16.2; Chapter 16, Section 16.5.